Reference
FDreamRichTextStyle
A rich text block: one paragraph that reads markup.
Declared in Public/Controls/DreamControlStyles.h.
A rich text block: one paragraph that reads markup.
Only the text's own look, because that is all a rich text block is -- no face, no padding, no states. What makes it RICH is the two data assets the markup resolves against, and those are the control's properties rather than the style's: they are content (which tag means which sprite), not theme.
Properties
| Name | Type | Category | In the details panel | From Blueprint | Description |
|---|---|---|---|---|---|
TextColor | FColor | Rich Text Style | yes | read / write | |
FontSize | float | Rich Text Style | yes | read / write | |
Font | TObjectPtr<UDreamUIFontData_BaseObject> | Rich Text Style | yes | read / write | |
TextStyle | FDreamTextStyle | Rich Text Style | yes | read / write | |
OverrideMaterial | TObjectPtr<UMaterialInterface> | Rich Text Style | yes | read / write |